Abstract
By a proper arrangement of a digital holography setup, that combines
off-axis geometry with phase-shifting recording conditions, it is possible
to reach the theoretical shot noise limit, in real-time experiments. We
studied this limit, and we show that it corresponds to 1 photo-electron per
pixel within the whole frame sequence that is used to reconstruct the
holographic image. We also show that Monte Carlo noise synthesis onto
holograms measured at high illumination levels enables accurate
representation of the experimental holograms measured at very weak
illumination levels. An experimental validation of these results is
done.
© 2010 IEEE
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