We establish a fundamental bound on the field of view over which strictly uniform far-field irradiance can be achieved in symmetric two-dimensional (2D, troughlike) and three-dimensional (3D, conelike) illumination systems. Earlier results derived for particular 2D devices are shown to be special cases of the general formula. For a rotationally symmetric 3D luminaire with a Lambertian disk light source and a prescribed uniform core region half-angle θ<sub>c</sub>, no more than tan<sup>2</sup>(θ<sub>c</sub>) can be projected within a uniform core region. Hence the efficiency with which such illuminators can produce uniform flux is severely limited for many problems of practical interest. Guided by the tailored edge-ray device formalism for the design of 2D luminaires, we develop a 3D reflector that produces extremely uniform far-field illuminance.
© 1998 Optical Society of America
J. M. Gordon and Ari Rabl, "Reflectors for uniform far-field irradiance: fundamental limits and example of an axisymmetric solution," Appl. Opt. 37, 44-47 (1998)