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Applied Optics

Applied Optics


  • Editor: Joseph N. Mait
  • Vol. 50, Iss. 34 — Dec. 1, 2011
  • pp: H245–H252

Rendering of specular surfaces in polygon-based computer-generated holograms

Hirohito Nishi, Kyoji Matsushima, and Sumio Nakahara  »View Author Affiliations

Applied Optics, Vol. 50, Issue 34, pp. H245-H252 (2011)

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A technique is presented for realistic rendering in polygon-based computer-generated holograms (CGHs). In this technique, the spatial spectrum of the reflected light is modified to imitate specular reflection. The spectral envelopes of the reflected light are fitted to a spectral shape based on the Phong reflection model used in computer graphics. The technique features fast computation of the field of objects, composed of many specular polygons, and is applicable to creating high-definition CGHs with several billions of pixels. An actual high-definition CGH is created using the proposed technique and is demonstrated for verification of the optical reconstruction of specular surfaces.

© 2011 Optical Society of America

OCIS Codes
(090.1760) Holography : Computer holography
(090.2870) Holography : Holographic display
(090.1995) Holography : Digital holography

ToC Category:
Computer-Generated Holography

Original Manuscript: August 5, 2011
Revised Manuscript: November 7, 2011
Manuscript Accepted: November 8, 2011
Published: December 2, 2011

Virtual Issues
Digital Holography and 3D Imaging 2011 (2011) Applied Optics

Hirohito Nishi, Kyoji Matsushima, and Sumio Nakahara, "Rendering of specular surfaces in polygon-based computer-generated holograms," Appl. Opt. 50, H245-H252 (2011)

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