OSA's Digital Library

Journal of Display Technology

Journal of Display Technology

| A JOINT IEEE/OSA PUBLICATION

  • Vol. 9, Iss. 11 — Nov. 1, 2013
  • pp: 921–928

Three-Dimensional Virtual Touch Display System for Multi-User Applications

Yi-Pai Huang, Guo-Zhen Wang, Tian-Sheuan Chang, and Tsu-Han Chen

Journal of Display Technology, Vol. 9, Issue 11, pp. 921-928 (2013)


View Full Text Article

Acrobat PDF (1624 KB)





Browse Journals / Lookup Meetings

Browse by Journal and Year


   


Lookup Conference Papers

Close Browse Journals / Lookup Meetings

Article Tools

Share
Citations
  • Export Citation/Save Click for help

Abstract

By embedding optical sensors onto a TFT substrate in a display, a flat panel can sense images projected by infrared (IR) light. Light pens which can project Multi- ${\rm T}$ -mark including out-mark and in-mark of IR images were utilized to calculate the 3-axis information ( $x$ , $y$ , and $z$ ) of the tip of the light-pen and achieve accurate user identification accordingly. Therefore, a 3-dimensional virtual touch display for 3-axis information with multi-user/multi-touch system can be achieved.

© 2013 IEEE

Citation
Yi-Pai Huang, Guo-Zhen Wang, Tian-Sheuan Chang, and Tsu-Han Chen, "Three-Dimensional Virtual Touch Display System for Multi-User Applications," J. Display Technol. 9, 921-928 (2013)
http://www.opticsinfobase.org/jdt/abstract.cfm?URI=jdt-9-11-921


Sort:  Year  |  Journal  |  Reset

References

  1. K. Bredies, N. A. Mann, J. Ahrens, M. Geier, S. Spors, M. Nischt, "The multi-touch soundscape renderer," AVI '08: Proc. Working Conf. on Adv. Visual Interfaces (2008) pp. 466-469.
  2. W. Mphepö, Y.-P. Huang, H.-P. D. Shieh, "Enhancing the brightness of parallax barrier based 3D flat panel mobile displays without compromising power consumption," J. Display Technol. 6, 60-62 (2010).
  3. M. Tsuboi, S. Kimura, Y. Takaki, T. Horikoshi, "Design conditions for attractive reality in mobile-type 3-D display," J. Soc. Inf. Disp. 18, 698-703 (2010).
  4. Y. P. Huang, L. Y. Liao, C. W. Chen, "2-D/3-D switchable autostereoscopic display with multi-electrically driven liquid-crystal (MeD-LC) lenses," J. Soc. Inf. Disp. 18, 642-646 (2010).
  5. K. M. Chen, S. Gauza, H. Xianyu, S.-T. Wu, "Submillisecond gray-level response time of polymer-stablized blue-phase liquid crystal," J. Display Technol. 6, 49-51 (2010).
  6. J. Nakamura, T. Takahashi, C. W. Chen, Y. P. Huang, Y. Takaki, "Increase in longitudinal viewing freedom of reduced-view super multi-view display," J. Soc. Inf. Disp. 4, 228-234 (2012).
  7. Y. P. Huang, C. W. Chen, T. C. Shen, J. F. Huang, "Autostereoscopic 3D display with scanning multi-electrode driven liquid crystal (MeD-LC) lens," J. 3D Res. 1, 39-42 (2010).
  8. S. Jumisko-Pyykk, M. Weitzel, D. Strohmeier, "Designing for user experience: What to expect from mobile 3D TV and video?," Proc. 1st Int. Conf. on Designing Interactive User Experiences for TV and Video (2008) pp. 183-192.
  9. P. Milgram, F. Kishino, "A taxonomy of mixed reality visual displays," IEICE Trans. Inf. Syst. E77-D, 1-15 (1994).
  10. D. W. F. van Krevelen, R. Poelman, "A survey of augmented reality technologies, applications and limitations," IJVR 9, 1-20 (2010).
  11. H. Kato, M. Billinghurst, "Marker tracking and HMD calibration for a video-based augmented reality conferencing system," IWAR 85-94 (1999).
  12. C. Hand, "A survey of 3D interaction techniques," Comput. Graph. Forum 16, 269-281 (1997).
  13. R. Ott, M. Gutiérrez, D. Thalmann, F. Vexo, "Advanced virtual reality technologies for surveillance and security applications," Proc. 2006 ACM Int. Conf. on Virtual Reality Continuum and its Appl. (2006) pp. 163-170.
  14. K. N. Tarchanidis, J. N. Lygouras, "Data glove with a force sensor," IEEE Trans. Instrum. Meas. 52, 984-989 (2003).
  15. A. Olwal, S. DiVerdi, N. Candussi, I. Rakkolainen, T. Hollerer, "An immaterial, dual-sided display system with 3D interaction," Virtual Reality Conf. (2006) pp. 279-280.
  16. T. Schlömer, B. Poppinga, N. Henze, S. Bol, "Gesture recognition with a Wii controller," Proc. 2nd Int. Conf. on Tangible and Embedded Interaction (2008) pp. 11-14.
  17. T. Schou, H. J. Gardner, "A Wii remote, a game engine, five sensor bars and a virtual reality theatre," Proc. 19th Australasian Conf. on Comput.-Human Interaction: Entertaining User Interfaces (2007) pp. 231-234.
  18. B. Lange, B. Flynn, A. A. Rizzo, "Initial usability assessment of off-the-shelf video game consoles for clinical game-based motor rehabilitation," Phys. Ther. Rev. 14, 355-363 (2009).
  19. T. Shiratori, J. K. Hodgins, "Accelerometer-based user interfaces for the control of a physically simulated character," ACM SIGGRAPH Asia 123 (2008).
  20. G. Welch, E. Foxlin, "Motion tracking: No silver bullet, but a respectable arsenal," Comput. Graph. Appl. 22, 24-38 (2002).
  21. W. d. Boer, A. Abileah, P. Green, T. Larsson, S. Robinson, T. Nguyen, "56.3: Active matrix LCD with integrated optical touch screen," SID Symp. Dig. Tech. Papers (2003) pp. 1494-1497.
  22. K. Yi, C. Choi, S. Suh, B. Yoo, J. J. Han, D. Park, C. Kim, "45.2: Distinguished paper: Novel LCD display with a sensible backlight," SID Symp. Dig. Tech. Papers (2010) pp. 673-676.
  23. C. Brown, D. Montgomery, J.-L. Castagner, H. Kato, Y. Kanbayashi, "31.3: A system LCD with integrated 3-dimensional input device," SID Symp. Dig. Tech. Papers (2010) pp. 453-456.
  24. M. Hirsch, D. Lanman, H. Holtzman, R. Raskar, "BiDi screen: A thin, depth-sensing LCD for 3D interaction using light fields," ACM SIGGRAPH Asia 62-65 (2009).
  25. M. Fiala, "ARTag, A fiducial marker system using digital techniques," Comput. Vision and Pattern Recogn. 2, 590-596 (2005).
  26. Y. P. Huang, G. Z. Wang, S. Y. Huang, Y. H. Tai, T. H. Chen, "Camera free 3-dimensional virtual touch display with multi-user identification," 19th IEEE Int. Conf. on Image Process. (ICIP) (2012) pp. 1965-1968.

Cited By

OSA is able to provide readers links to articles that cite this paper by participating in CrossRef's Cited-By Linking service. CrossRef includes content from more than 3000 publishers and societies. In addition to listing OSA journal articles that cite this paper, citing articles from other participating publishers will also be listed.

« Previous Article

OSA is a member of CrossRef.

CrossCheck Deposited