The exact solution of scattering by a two-dimensional random rough surface (three-dimensional scattering problem) of an area of 80 square wavelengths with 4096 surface unknowns is computed, and the results show backscattering enhancement. The computation is based on a new numerical method called the sparse-matrix flat-surface iterative approach. The approach decomposes the matrix of the integral equation as a sum of a sparse matrix, a flat-surface block Toeplitz matrix, and a weak remainder that is followed by an iterative solution until convergence is achieved.
© 1994 Optical Society of America
Original Manuscript: February 8, 1993
Revised Manuscript: August 16, 1993
Manuscript Accepted: September 2, 1993
Published: February 1, 1994
Leung Tsang, Chi H. Chan, and Kyung Pak, "Backscattering enhancement of a two-dimensional random rough surface (three-dimensional scattering) based on Monte Carlo simulations," J. Opt. Soc. Am. A 11, 711-715 (1994)