GPU-assisted high-resolution, real-time 3-D shape measurement
Optics Express, Vol. 14, Issue 20, pp. 9120-9129 (2006)
http://dx.doi.org/10.1364/OE.14.009120
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Abstract
This paper describes a Graphics Processing Unit (GPU)-assisted real-time three-dimensional shape measurement system. Our experiments demonstrated that the absolute coordinates calculation and rendering speed of a GPU is more than four times faster than that of a dual CPU workstation with the same graphics card. By implementing the GPU into our system, we realized simultaneous absolute coordinate acquisition, reconstruction and display at 30 frames per second with a resolution of approximately 266K points per frame. Moreover, a 2+1 phase-shifting algorithm was employed to alleviate the measurement error caused by motion. Applications of the system include medical imaging, manufacturing, entertainment, and security.
© 2006 Optical Society of America
OCIS Codes
(100.2650) Image processing : Fringe analysis
(110.6880) Imaging systems : Three-dimensional image acquisition
(120.3940) Instrumentation, measurement, and metrology : Metrology
(120.5800) Instrumentation, measurement, and metrology : Scanners
(120.6650) Instrumentation, measurement, and metrology : Surface measurements, figure
(150.6910) Machine vision : Three-dimensional sensing
ToC Category:
Imaging Systems
History
Original Manuscript: June 30, 2006
Revised Manuscript: August 29, 2006
Manuscript Accepted: August 30, 2006
Published: October 2, 2006
Virtual Issues
Vol. 1, Iss. 11 Virtual Journal for Biomedical Optics
Citation
Song Zhang, Dale Royer, and Shing-Tung Yau, "GPU-assisted high-resolution, real-time 3-D shape measurement," Opt. Express 14, 9120-9129 (2006)
http://www.opticsinfobase.org/oe/abstract.cfm?URI=oe-14-20-9120
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