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Optics Express

Optics Express

  • Editor: C. Martijn de Sterke
  • Vol. 19, Iss. 13 — Jun. 20, 2011
  • pp: 12125–12130

GPU based real-time quadrature transform method for 3-D surface measurement and visualization

Arturo Espinosa-Romero and Ricardo Legarda-Saenz  »View Author Affiliations


Optics Express, Vol. 19, Issue 13, pp. 12125-12130 (2011)
http://dx.doi.org/10.1364/OE.19.012125


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Abstract

In this article, we propose a massively parallel, real-time algorithm for the estimation of the dynamic phase map of a vibrating object. The algorithm implements a Fourier-based quadrature transform and temporal phase unwrapping technique. CUDA, a graphic processing unit programming architecture was used to implement the algorithm. It was tested on a fringe pattern sequence using three devices with different capabilities, achieving a processing rate greater than 1600 frames per second (fps).

© 2011 OSA

OCIS Codes
(100.2650) Image processing : Fringe analysis
(100.5070) Image processing : Phase retrieval
(120.5050) Instrumentation, measurement, and metrology : Phase measurement

ToC Category:
Instrumentation, Measurement, and Metrology

History
Original Manuscript: January 5, 2011
Revised Manuscript: April 26, 2011
Manuscript Accepted: May 23, 2011
Published: June 8, 2011

Citation
Arturo Espinosa-Romero and Ricardo Legarda-Saenz, "GPU based real-time quadrature transform method for 3-D surface measurement and visualization," Opt. Express 19, 12125-12130 (2011)
http://www.opticsinfobase.org/oe/abstract.cfm?URI=oe-19-13-12125


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References

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