Expand this Topic clickable element to expand a topic
Skip to content
Optica Publishing Group

Speckle-free, shaded 3D images produced by computer-generated holography

Open Access Open Access

Abstract

A hologram display technique that provides speckle-free, shaded reconstructed images is proposed. A three-dimensional object consists of object points; these object points are divided into plural object point groups that are generated in a time-sequential manner. Each object point group consists of a two-dimensional (2D) array of object points that are separated so as to prevent interference among them. Each object point group is generated by displaying a 2D array of zone plates on a high-speed spatial light modulator (SLM). The amplitude distribution of the zone plates is modulated two-dimensionally based on Phong shading to shade the reconstructed images. The 2D amplitude distribution of the zone plates is decomposed into multiple binary patterns that are displayed by the SLM in a time-sequential manner. The proposed method is experimentally verified.

©2013 Optical Society of America

Full Article  |  PDF Article
More Like This
Shading of a computer-generated hologram by zone plate modulation

Takayuki Kurihara and Yasuhiro Takaki
Opt. Express 20(4) 3529-3540 (2012)

Speckle-free and grayscale hologram reconstruction using time-multiplexing technique

Yasuhiro Takaki and Masahito Yokouchi
Opt. Express 19(8) 7567-7579 (2011)

Colour computer-generated holography for point clouds utilizing the Phong illumination model

Athanasia Symeonidou, David Blinder, and Peter Schelkens
Opt. Express 26(8) 10282-10298 (2018)

Supplementary Material (4)

Media 1: MOV (2914 KB)     
Media 2: MOV (2288 KB)     
Media 3: MOV (2099 KB)     
Media 4: MOV (2569 KB)     

Cited By

Optica participates in Crossref's Cited-By Linking service. Citing articles from Optica Publishing Group journals and other participating publishers are listed here.

Alert me when this article is cited.


Figures (12)

Fig. 1
Fig. 1 Point-based method and zone plate technique.
Fig. 2
Fig. 2 Rays converging to an object point from the zone plate and variable view vector.
Fig. 3
Fig. 3 Unit vectors in a Phong reflection model.
Fig. 4
Fig. 4 Two-dimensional amplitude modulation of the zone plate based on Phong shading.
Fig. 5
Fig. 5 Object surface consisting of object point groups Gt.
Fig. 6
Fig. 6 Speckle-free generation of object points using the time-multiplexing technique.
Fig. 7
Fig. 7 Grayscale representation of two-dimensionally modulated zone plates by the time-multiplexing technique.
Fig. 8
Fig. 8 4f optical system used for the experiments.
Fig. 9
Fig. 9 Photographs of reconstructed images with the camera focused on (a) left object and (b) right object.
Fig. 10
Fig. 10 Comparison of shading in images generated by (a) CG software and (b) proposed holographic technique.
Fig. 11
Fig. 11 Photographs of reconstructed images when object was illuminated from (a) left and (b) lower right (Media 1).
Fig. 12
Fig. 12 Photographs of reconstructed images when the object had (a) glossy surface (Media 2) and (b) matte surface (Media 3); transition of material parameters is shown in (Media 4).
Select as filters


Select Topics Cancel
© Copyright 2024 | Optica Publishing Group. All rights reserved, including rights for text and data mining and training of artificial technologies or similar technologies.